Card type
Riftbound Spells
The cards played for their effect and put in the trash once they have done their work. A spell is played on your turn, as an Action also in showdowns and as a Reaction at any time.
- 271 spells
- 91 Actions
- 76 Reactions
- 49 signature spells
Spells
53 of 271 cards
Smite$0.08 Plain$0.19 Foil
Upstage Comedy$0.06 Plain$0.27 Foil
Vault Breaker$0.09 Plain$0.21 Foil
Lotus Trap$0.15 Plain$0.35 Foil
Monster Harpoon$0.10 Plain$0.28 Foil
Right of Conquest$0.08 Plain$0.24 Foil
Square Up$0.09 Plain$0.43 Foil
Dancing Grenade$0.24 Foil
Curtain Call$1.12 FoilSignature spell, Jhin
Thrill of the Hunt$8.11 FoilSignature spell, Rengar
Death from Below$0.73 FoilSignature spell, Pyke
Against the Odds$0.12 Plain$0.24 Foil
Blood Rush$0.11 Plain$0.29 Foil
Bushwhack$0.09 Plain$0.24 Foil
Detonate$0.11 Plain$0.34 Foil
Angle Shot$0.06 Plain$0.26 Foil
Sudden Storm$0.12 Plain$0.29 Foil
Piercing Light$0.33 Foil
Danger Zone$0.41 FoilSignature spell, Rumble
Relentless Pursuit$1.17 FoilSignature spell, Lucian
Void Rush$6.06 FoilSignature spell, Rek'Sai
Cleave$0.19 Plain$0.31 Foil
Disintegrate$0.08 Plain$0.21 Foil
Get Excited!$0.06 Plain$0.22 Foil
Hextech Ray$0.13 Plain$0.67 Foil
Sky Splitter$0.10 Plain$0.32 Foil
Thermo Beam$0.30 Plain$2.17 Foil
Void Seeker$0.27 Plain$0.43 Foil
Blind Fury$0.18 Foil
Falling Star$12.25 Foil
Shakedown$0.34 Foil
Icathian Rain, Kai'Sa$2.32 FoilSignature spell, Kai'Sa
Stormbringer, Volibear$1.57 FoilSignature spell, Volibear
Super Mega Death Rocket!, Jinx$2.64 FoilSignature spell, Jinx
Noxian Guillotine, Darius$0.79 FoilSignature spell, Darius
About Riftbound Spells
A spell is a card played for its effect. It costs Energy and Power like a unit or gear, does what its text says, and then goes to the trash rather than staying in play. Spells are how a deck removes a unit, draws cards, moves its units between battlefields or turns a showdown around, and every domain has its own way with them.
When a spell can be played is written on the card. A spell without a keyword is played on your own turn, outside of showdowns. An Action is played on your turn or in showdowns, the fights over a battlefield, so it can answer an attack as it comes. A Reaction can be played at any time, even before another spell or an ability resolves, which makes it the only way to stop something as it happens.
The official card gallery lists 271 spells across six sets: 84 in Origins, 9 in Proving Grounds, 45 in Spiritforged, 54 in Unleashed, 41 in Vendetta and 38 in Radiance so far. 91 are Actions, 76 are Reactions and 105 keep to your own turn. By rarity that is 91 Common, 79 Uncommon, 41 Rare and 60 Epic. 49 of them are signature spells, each tied to one champion, and all of those are Epic.
The list below shows every spell, the newest set first. Open a card for its full text, cost and prices, or search the card list for a keyword to find the spells that carry it.
Cards by class
- LegendsThe card a deck is built around58 cards
- UnitsThe cards that fight for the battlefields552 cards
- RunesThe cards that pay for everything54 cards
- Signature cardsThe cards that belong to one champion60 cards
- SpellsPlayed for their effect, then trashed271 cards
- GearThe cards that stay in play and keep working130 cards
- BattlefieldsThe places the game is fought over74 cards
- TokensThe cards another card brings into play21 cards
Cards by printing
- Alternate art cardsThe showcase printings with new art and an a in the number126 cards
- Overnumbered cardsThe showcase printings numbered past the set107 cards
- Signed cardsThe overnumbered cards with the artist's signature and a star46 cards
- Special cardsThe skin line printings numbered SP, apart from the set11 cards
- Ultimate RaresThe one card a set hides in fewer than a pack in a thousand2 cards
- Nexus Night promosThe cards given out at the weekly store events115 cards
- ChampionsEvery card by the champion it belongs toBy champion
- All cardsEvery card of every set, with filtersThe card list



