What are overnumbered cards?
An overnumbered card is a collector's printing of a Riftbound card with a number above the size of its set, such as 301/298. It has new artwork made for Riftbound, a foil and textured finish and the hexagonal Showcase gem, and it plays exactly like the standard card.
- 6 min read
- Updated Oct 13, 2026
Most cards in Riftbound: the League of Legends trading card game have one standard printing with a number inside their set. Loose Cannon, the Legend of Jinx, is 251/298 in Origins. Some cards come a second time with a number the set has no room for: the overnumbered Loose Cannon is 301/298. These printings are made for collectors, and they are among the hardest cards of a set to pull from a booster pack.
How do you recognize an overnumbered card?
The collector number at the foot of the card gives it away. The number after the slash is the size of the set, and an overnumbered card has a first number above it. Origins has 298 cards, so its overnumbered cards start at 299. Vendetta has 166 cards, so its first overnumbered card is 167/166.
The card looks different as well. The artwork is new and was made for Riftbound, and in its article on collecting Origins Riot describes the finish of the Origins overnumbered cards as foil with UV treatments and texture. Instead of the gem of its rarity, the card carries the hexagonal Showcase gem that every showcase printing shares. The name, the cost, the text and the Might are the same as on the standard card. The row below shows two Legends side by side in both printings: Loose Cannon and its overnumbered printing from Origins, and Pridestalker, the Legend of Rengar, whose standard printing is 183/219 in Unleashed and whose overnumbered printing is 227/219.
Which cards get an overnumbered printing?
Every main set so far has given its Legends an overnumbered printing, and each set has added a group of its own beside them. The Proving Grounds starter box has none.
- Origins has 12 overnumbered cards, numbered 299 to 310: one for each of the twelve Legends of the set.
- Spiritforged has 30: its 12 Legends, 12 champion units and six Seal gear cards. They include Mechanized Menace, the Legend of Rumble, and several of them reprint Origins cards, such as Seal of Rage at 222/221.
- Unleashed has its 12 Legends and six poro units that are Commons in their standard printing, such as Pouty Poro at 220/219. Its Ultimate Rare, Baron Nashor at 238/219, is an overnumbered printing too.
- Vendetta has 31: its nine Legends and 22 champion units drawn in pairs of rivals, meant to be shown side by side, such as Zed, From the Shadows and Shen, Scourge of Shadows.
- Radiance, with its release on 23 October 2026, has an overnumbered printing of each of its nine Legends, champion units such as Ezreal, Dashing, and an Ultimate Rare, Packed Amphitheater.
Does an overnumbered card play differently?
No. An overnumbered card has the same name and the same text as the standard card, and the Core Rules say that the illustration of a card conveys no gameplay information (rule 139.1). It does exactly the same thing in a game. It also counts toward the same limit of three copies of a card with that name in a deck (rule 103.3.b), so a deck can hold one overnumbered Zed, From the Shadows and two standard ones, but not four in all.
The high number matters for one thing: which set a card belongs to at a tournament. The Tournament Rules say that a card reprinted with a collector number outside the normal numbering of a set keeps the legality it already had (rule 601.2.c). The overnumbered Seal of Rage from Spiritforged and the overnumbered Pouty Poro from Unleashed both count as Origins cards for that purpose, as the Seal of Rage and the Pouty Poro they reprint. Every Riftbound set released so far is part of the Standard format today, so the rule changes nothing yet. It will matter once older sets leave Standard.
How rare are overnumbered cards?
For Origins, Riot put the odds at about one overnumbered card per three booster displays in its article on collecting Origins. A display holds 24 booster packs, so that is about one overnumbered card in 72 packs. For the later sets Riot has published the odds of the Ultimate Rares, but not of the overnumbered cards. In the same article Riot said that it will never reprint an overnumbered card with the same art and frame, so each one stays unique.
About one in ten overnumbered cards comes as a signed printing, with the signature of its artist in foil over the art and a star after the number, which makes a signed Origins card about one pack in 720. Not every overnumbered card has a signed version. Spiritforged signed only its 12 champion units, while Unleashed and Vendetta signed their Legends and left the rest unsigned. Rarer still is the Ultimate Rare. In its overview of Unleashed, Riot put Baron Nashor in fewer than one pack in 1,000, and in its overview of Radiance it put the Radiance Ultimate Rare, Packed Amphitheater, in about one pack in 4,000.
That scarcity shows in the prices. The standard Loose Cannon sells for $0.32 today, the overnumbered Loose Cannon for $150.70 and the signed Loose Cannon for $1,355.35. The three printings of Pridestalker sell for $0.17 as the standard card, $104.38 as the overnumbered one and $573.47 as the signed one. Single overnumbered cards come from local game stores and from online marketplaces: Cardmarket in Europe, TCGplayer in the United States and CardTrader on both sides of the Atlantic.
How is an overnumbered card different from alternate art and special cards?
All three are showcase printings with new artwork and the hexagonal gem, but they are numbered and found differently. Ahri, Inquisitive has all three, which makes the difference easy to see:
- Alternate art keeps the number of the card it reprints with an a after it: the standard Ahri, Inquisitive is 119/298 in Origins and its alternate art printing, 119a/298, often shows the champion in a skin from League of Legends. It turns up far more often than an overnumbered card, about two per display in Origins.
- Overnumbered takes a number past the end of the set, like Ahri, Inquisitive at 227/221 in Spiritforged, with artwork created for Riftbound.
- Special cards are numbered SP, apart from the set, and show champions in the outfits of one skin line: Crystal Rose in Vendetta and K/DA in Radiance. The special Ahri, Inquisitive in Vendetta uses the Crystal Rose art from Wild Rift.
Riot keeps the word overnumbered for artwork created for Riftbound. In its overview of Vendetta, Riot said that the Crystal Rose special cards should not be seen as overnumbered cards, since they turn up in booster packs as often as alternate art.
Where can you see every overnumbered card?
The overnumbered cards page lists every one by set, the newest first, and each card's own page shows its standard and signed printings next to it. The signed cards and Ultimate Rares have pages of their own, and the rarity guide sets all the showcase printings side by side. To work out how many packs a chase is likely to take, read how many packs it takes to find an overnumbered card, and for the rest of the number at the foot of a card, read what the number at the bottom of a card means.
Prices marked with a dot are live market prices.


